<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Eric Yu&apos;s Blog</title><description>Building tools at the intersection of AI and software engineering.</description><link>https://gitnapp.github.io/</link><language>zh-cn</language><item><title>用 iPhone 14 拍摄：摄影佳作激发创作灵感，定格精彩人像、自然与城市风光</title><link>https://gitnapp.github.io/posts/captured-on-iphone-14-photographers-inspire-iphone-users-to-capture-portraits-landscapes-city-scenes-and-stunning-videos/</link><guid>https://gitnapp.github.io/posts/captured-on-iphone-14-photographers-inspire-iphone-users-to-capture-portraits-landscapes-city-scenes-and-stunning-videos/</guid><description>用 iPhone 14 拍摄：摄影佳作激发创作灵感，定格精彩人像、自然与城市风光</description><pubDate>Sat, 01 Sep 2035 00:00:00 GMT</pubDate></item><item><title>毕业第一年：从学生向3D美术师的转变</title><link>https://gitnapp.github.io/posts/the-first-year-out-moving-from-student-to-3d-artist/</link><guid>https://gitnapp.github.io/posts/the-first-year-out-moving-from-student-to-3d-artist/</guid><description>如何从学校踏入暴雪娱乐、DNEG等游戏和视觉特效巨擘，经历鼓舞人心的三位3D美术师给出了他们的专业建议。</description><pubDate>Wed, 01 Aug 2035 00:00:00 GMT</pubDate></item><item><title>从农场到海洋：保育红树林，维系当地人生计，保护地球 </title><link>https://gitnapp.github.io/posts/apple/</link><guid>https://gitnapp.github.io/posts/apple/</guid><description>Apple 与 Applied Environmental Research Foundation 合作，将促进印度马哈拉施特拉邦红树林的保育工作</description><pubDate>Sun, 01 Jul 2035 00:00:00 GMT</pubDate></item><item><title>Golang net/http &amp; HTTP Serve 源码分析</title><link>https://gitnapp.github.io/posts/golang/</link><guid>https://gitnapp.github.io/posts/golang/</guid><description>很多Go web框架都通过封装 net/http 来实现核心功能，因此学习 net/http 是研究 Gin等框架的基础。</description><pubDate>Fri, 01 Jun 2035 00:00:00 GMT</pubDate></item><item><title>UE5.1新功能在《堡垒之夜：大逃杀》第四章中的实战测试</title><link>https://gitnapp.github.io/posts/battle-testing-unreal-engine-5-1-s-new-features-on-fortnite-battle-royale-chapter-4/</link><guid>https://gitnapp.github.io/posts/battle-testing-unreal-engine-5-1-s-new-features-on-fortnite-battle-royale-chapter-4/</guid><description>在这篇博客文章中，我们将着眼于一些虚幻引擎5功能，它们得益于《堡垒之夜：大逃杀》第四章的检验，已经变得更加完善了；我们还据此对UE 5.1做出了改进，这将帮助你创建更加精致和快速的开放世界游戏。</description><pubDate>Tue, 01 May 2035 00:00:00 GMT</pubDate></item><item><title>Apple 推出为头脑风暴和创意协作设计的全新强大 app 无边记</title><link>https://gitnapp.github.io/posts/apple-launches-freeform-a-powerful-new-app-designed-for-creative-collaboration/</link><guid>https://gitnapp.github.io/posts/apple-launches-freeform-a-powerful-new-app-designed-for-creative-collaboration/</guid><description>iPhone、iPad 及 Mac 版无边记让视觉化协作更轻松。</description><pubDate>Sun, 01 Apr 2035 00:00:00 GMT</pubDate></item><item><title>Apple 推出新款 HomePod，带来突破性音质与智能体验</title><link>https://gitnapp.github.io/posts/apple-introduces-the-new-homepod-with-breakthrough-sound-and-intelligence/</link><guid>https://gitnapp.github.io/posts/apple-introduces-the-new-homepod-with-breakthrough-sound-and-intelligence/</guid><description>呈现出类拔萃的音质、增强的 Siri 功能以及安全放心的智能家居体验</description><pubDate>Sun, 25 Mar 2035 00:00:00 GMT</pubDate></item><item><title>Apple 公布第一季度业绩</title><link>https://gitnapp.github.io/posts/apple-reports-first-quarter-results/</link><guid>https://gitnapp.github.io/posts/apple-reports-first-quarter-results/</guid><description>活跃设备现有使用量突破 20 亿大关，在所有主要产品类别均创下历史新高</description><pubDate>Thu, 01 Mar 2035 00:00:00 GMT</pubDate></item><item><title>虚幻引擎5.1带来电影、广播、动画和实况活动新功能</title><link>https://gitnapp.github.io/posts/unreal-engine-5-1-delivers-new-features-for-filmmaking-broadcast-animation-and-live-events/</link><guid>https://gitnapp.github.io/posts/unreal-engine-5-1-delivers-new-features-for-filmmaking-broadcast-animation-and-live-events/</guid><description>从通过摄像机内视效实现的虚拟制片，到动画项目以及激情四射的实况广播和活动，虚幻引擎为媒体和娱乐管线提供了更庞大、更健壮、更易用的工具集。来看看有哪些新功能吧。</description><pubDate>Thu, 01 May 2025 00:00:00 GMT</pubDate></item><item><title>2023年VR游戏周即将到来！</title><link>https://gitnapp.github.io/posts/vr-games-week-2023-starts-next-week/</link><guid>https://gitnapp.github.io/posts/vr-games-week-2023-starts-next-week/</guid><description>Vr Games Week 2023 Starts Next Week</description><pubDate>Mon, 17 Apr 2023 00:00:00 GMT</pubDate></item><item><title>浅谈 Go 1.18.1的切片扩容机制</title><link>https://gitnapp.github.io/posts/talk-golang-slice/</link><guid>https://gitnapp.github.io/posts/talk-golang-slice/</guid><description>从Go源码分析切片的扩容机制。</description><pubDate>Sun, 17 Apr 2022 00:00:00 GMT</pubDate></item></channel></rss>